Friday, November 11, 2011

Doomcaliber Knight (TU01-EN001)


Card:  TU01-EN001
Card Name:  Doomcaliber Knight
Attribute:  Dark
Level/Rank:  4
Type:  Fiend/Effect
ATK:  1900
DEF:  1800

Card Text:
This card cannot be Special Summoned.  When an Effect Monster's effect is activated, you must Tribute this card.  Negate that effect's activation, and destroy the monster.

Personal Comment:
There are a lot of great qualities to this card and there are some not so great qualities.  In order to play this card properly you have to know how to utilize its full potential.  Doomcaliber Knight isn't a card that you can play without a strategy in place.  Being a level 4 monster you can easily Normal Summon this card once it is in your hand.  However, the first restriction on this card is that he can't be Special Summoned.  So once he is destroyed on the field it's not an easy task to revive him.  Also, once in play when a monster activates its effect you must tribute this card, nullify the activation, and destroy that monster.  Take note that it doesn't matter who activates an effect (you or your opponent) and the tribute is mandatory.  So how do you use this card to your advantage?  First, when Doomcaliber Knight is in your hand make sure you wait until your opponent has an Effect Monster worth destroying in play.  Or even better yet, if you have a Yubel card on the field to bring out its other incarnation.  Putting him in play without a target would be waste.  Second, be sure you don't have any moster with an effect that might get destroyed once Doomcaliber Knight hits the field (unless it's a card that you want destroyed...again, like Yubel).  If used properly, this card has the ability to destroy nearly all top tier monster cards out there (since most top tier monsters are effect cards).  An added bonus is that Doomcaliber Knight can be splashed into any deck.  For a level 4 monster that has this kind of power, there is no reason what-so-ever to not have this card as part of your dueling deck.

Personal Rating:
Artwork - 7/10
Power - 8/10
Easy To Play - 7/10
Collectable - 9/10
Overall Score - 7.75/10

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